Richard Goodwin 23/10/2017 - 10:56am

Developers are having a VERY hard time dealing with Apple’s new iPhone X display, as the notch creates more problems than it solves

You’re probably well aware that the iPhone X will soon get a release date in the US and UK. The handset, which has been official for a while now, will soon start shipping out to consumers who pre-ordered the phone.

There will, however, likely be quite a few issues at launch, as developers are apparently having a hard time augmenting their applications around the iPhone X’s notch.

Not sure what I’m talking about? The notch in the iPhone X’s display houses a camera, for Face ID, but it also breaks-up the display which means applications – and anything else that runs on the screen – have to take it into account.

This is what the notch looks like:

Writing on Reddit, one Apple developer said the following: “I have been making iPhone apps for 8 years now. Testing my app on iPhone X produces a handful of problems in Portrait and about a million problems in Landscape.”

He added: “Even if you do everything exactly as Apple wants, there’s going to be issues. The API to handle the notch “correctly” (safe area) is new in iOS 11. There’s no way to have preemptively written to support it. Readable layout guides get you some of the way there, but only in landscape and not really.”

And all this means there will be A LOT of issues with applications not loading properly from day one. Most big-name developers will no doubt sort solutions in time, but the myriad of smaller, less well-known apps might take a bit longer.

The iPhone X was always going to create some issues, however, as it is the first proper redesign of the iPhone format for a very long time - since 2014, to be exact!

The new display will create plenty of strife for developers and consumers alike at launch, but rest assured most, if not all, issues will be resolved within a couple of months.